I could tell that Joseph's Delappe's work has a lot of meaning behind them such as the work presented by GTA. It is so interesting to see how Delappe uses gaming and the virtual world to depict the idea towards these projects.
Micol Hebrons work is very feminist based. She is not afraid to show the raw images and photographs women to show the realness of women.
The different media I see is drawings, sculpting, performance, actions, installations, photography, and game art.
I'm honestly still confused on why and how they choose their media, but I do admire the different media that they use to portray their work.
I wouldn't have thought that game art would be a media, but it was cool and interesting to see it be done for the first time for me.
To be honest, I think that they used the different media very well and I don't think that I could change anything about it.
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